This catalogue of games for learning was produced as part of the EU funded Engage project in an effort to guide teachers in choosing games for the classroom. The catalogue features reviews of 33 educational and entertainment games with subject...
Submitted by Roisin Garvey, 2846 days ago
In Anastasia Salter's series on Games in the Classroom, she offers an overview of some of the advantages of using games for learning such as exploring other points of view through role playing, learning through teaching by building a game and the...
Submitted by Roisin Garvey, 2846 days ago
Game on! by Patricia Deubel offers a concise introduction to GBL, outlining its many benefits and suggesting some tips for selecting games for the classroom. The article notes some common fears that teachers have when it comes to using...
Submitted by Roisin Garvey, 2846 days ago
"Game-Based Learning: What it is, Why it Works, and Where it's Going", from Jessica Trybus at the New Media Institute, outlines an argument for the current use of Game Based Learning. The author suggests that the improved quality of not only...
Submitted by Roisin Garvey, 2847 days ago
This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.