Every game developer keeps searching for tips or hints related to game creation. There are many different tools and engines available in the market and it is often uneasy to find the right kind of help for our work. It might be wise to check...
Submitted by Bozena Oravcova, 1720 days ago
Box2D is a 2D rigid body simulation library for games. It was created as part of a physics tutorial at the Game Developer Conference. It is written in C++ and is meant for experienced programmers. This Box2D manual (http://box2d.org/manual.pdf) and...
Submitted by Bozena Oravcova, 1720 days ago
This interesting tutorial is focused on users of ESRI CityEngine 2012.1 Advanced (with python scripting) and Unity3D 3.5.7f6. It describes how to export the terrain, roads and buildings from CityEngine and how to import them into Unity3D and have a...
Submitted by Bozena Oravcova, 1720 days ago
GameMaker: Studio™ developed by Scottish company YoYo Games is a fast developing cross-platform game development technology. GameMaker: Studio™ is the environment which enables developers to create games in a single code base and to...
Submitted by Bozena Oravcova, 1720 days ago
Olof Wallentin, a Game Programmer from Sweden, created a web portal www. http://owallentin.com which offers many tutorials available for game programmers. On this portal, you can find many useful articles and tutorials relevant for game development,...
Submitted by Bozena Oravcova, 1720 days ago
DXStudio (http://www.dxstudio.com) is a development environment used for many different graphical purposes, creating educational games, including serious games. This environment provides a lot of guiding materials which are available at...
Submitted by Bozena Oravcova, 1720 days ago
This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.