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  • From Flash to HTML5 - a personal experience

From Flash to HTML5 - a personal experience

Target Audience
Social Interaction

When I was asked to make a Flash game available for the iPad, which does not support Flash, and other mobile devices, I decided after a series of experiment to rebuild it in HTML5. I was confronted with a series of interesting but challenging technical problems (audio syncing, canvas vs dom rendering, finding a good lightweight flexible base library...). You'll find a summary of my personal experiences in this presentation.


  • Well, I have to say that I've not yet deared to make the transition. I've used Adobe Air to make Flash work on iOS, with some mixed results. But this resistance is mainly because I like Actionscript.

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