Education is not the filling of a pail, but the lighting of a fire. – William Butler Yeats "The implications of delivering game experiences for education and training are enormous. In the US, nearly 170 million people played computer and...
Submitted by Romana Krizova, 2792 days ago
There are several tutorials demonstrating how to work with 3ds Max and what the game designer can use it for. There is a tutorial given by LuclinMCWB introducing the 3ds Max Basics. It is a purely practical guide through the 3ds Max...
Submitted by Bozena Oravcova, 2800 days ago
LuclinMCWB gives a variety of practical tutorials in game design, especially in Unity3D environment. The tutorials are published on YouTube under minecraftwb username. There is a tutorial in Basics of Unity3D and Terrain Design which is very...
Submitted by Bozena Oravcova, 2800 days ago
This tutorial by Richard Jones and Katie Cunningham provides information starting from game development theory (what are the principles of a good game) to development of a simple game. It is intended for beginners in game development and gives many...
Submitted by Bozena Oravcova, 2800 days ago
http://www.youtube.com/watch?v=VSeCO2WUQ8I This video tutorial gives advice to all those who are serious about starting to work in game design. The video introduces the world of 'sandbox' editing. Sandbox and Game Engines Mentioned in this video...
Submitted by Bozena Oravcova, 2800 days ago
Every game developer keeps searching for tips or hints related to game creation. There are many different tools and engines available in the market and it is often uneasy to find the right kind of help for our work. It might be wise to check...
Submitted by Bozena Oravcova, 2805 days ago
Box2D is a 2D rigid body simulation library for games. It was created as part of a physics tutorial at the Game Developer Conference. It is written in C++ and is meant for experienced programmers. This Box2D manual (http://box2d.org/manual.pdf) and...
Submitted by Bozena Oravcova, 2805 days ago
This interesting tutorial is focused on users of ESRI CityEngine 2012.1 Advanced (with python scripting) and Unity3D 3.5.7f6. It describes how to export the terrain, roads and buildings from CityEngine and how to import them into Unity3D and have a...
Submitted by Bozena Oravcova, 2805 days ago
GameMaker: Studio™ developed by Scottish company YoYo Games is a fast developing cross-platform game development technology. GameMaker: Studio™ is the environment which enables developers to create games in a single code base and to...
Submitted by Bozena Oravcova, 2805 days ago
This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.