Horizon 2020 is the the EU’s new programme for research and innovation in Europe (http://ec.europa.eu/research/horizon2020/index_en.cfm). With a budget of nearly EUR 80 billion euro over seven years, Horizon 2020 is the biggest EU research programme yet, and one of the biggest publicly funded worldwide. It is a very large programme with diverse actions, themes, funding schemes, etc.
There are two major lines relating to Serious Games:
ICT 20 – 2015: Technologies for better human learning and teaching
Specific Challenge: The development and integration of robust and fit-for-purpose digital technologies for learning are crucial to boost the market for and innovation in educational technologies.
ICT 21 – 2014: Advanced digital gaming/gamification technologies
Specific Challenge: Digital games and gamification mechanics applied in non-leisure contexts
is an important but scattered industry that can bring high pay-offs and lead to the emergence of a prospering market.
How will Horizon 2020 impact on Serious Game research?
This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.