As a keen gamer, I was “Princess of Darkness” for a few years enjoying showing my dark side in the virtual world… I believe games are not just for boys, my dream job at the time was a “Game Tester”.
These days, I’m a researcher of Serious Games and game related experiences. I am interested in games that people learn from, the importance of play, physical play and TUI (Tangible User Interfaces); collaboration and competition in games, game theory, game engagement and addiction, SEGA4D (Serious Games for Development) and more. You see, I’m still a game geek.
dianaxu created The breadth and scope of computer games in learning: Applications to 14 to 19 learners with a specific focus on applicability to those who are classified as Not in Employment, Education or Training (NEET).